I enjoyed making my final scratch project. But I was very disappointed when I found that the uploaded version online is different from my version on the computer. On the online version, the timing is off, and that sort of ruins my project at the end. I tried uploading it again but it did the same thing. I hope it is still a little enjoyable.
My first and my second Scratch Projects helped me to learn most of what I had to do in my final scratch Project. It was nice to get more and more familiar with the building blocks and the effects they have.
In my first project I mainly learned about costume changes and the range of motion of the Sprites:
I knew that it was possible to create sprites that appear to be moving, by changing their costumes. What I learned in this project however, is that not every Sprite has costumes, that can help to make it move. I found that to be a bit disappointing at times, because there were many Sprites I liked, but that I couldn’t really use, because they did not have a second costume.
In my particular case i wanted to make the butterfly to move its wings up and down continuously, to show that the butterfly is flying in the air. I only needed one costume for that. By creating the effect of movement, I noticed that there were two different options. One simply commands “next costume” and the other one says “move to costume…” and it lets you choose which costume to go to next. I found, that for my purposes “next costume” was much easier and specific enough, since there were only two costumes. That is definitely something new i learned.
One new thing I also learned, was that there are 3 different buttons who limit the range of motion of the Sprite. The three buttons you can choose from are located next to the x and y and direction coordinates at the top of the scratch program. The first button is an arrow going in a circle, which – if selected – lets your Sprite face in every direction possible. The second button is a a line with an arrow left and right. If this button is selected, your Sprite can only face left or right. The third button only has a little dot in the middle. It locks your Sprite completely, and only lets it face one single way.
In my second project I learned about the use of sound, and the adjustment of size for the Sprites:
In my story, a horse tells the story, and i used the sound of horse gallop when the horse enters the stage. I found the hard thing with using sound, is to time it right with the movement of the sprite. I played with using the repeat block and play the sound twice or even trying it more exact like 1.2 or something like that. I found though, that this didnt really seem to work, so i figured maybe sounds cannot be broken into shorter peaces. I found it easier to adjust the speed of the horse to the sound.
Another new thing i really enjoyed learning, is the adjustment of size. I had sprites move backwards and forwards in my story, so i tried to adjust the size accordingly. That way it looks like they are getting smaller when they are more distant, and bigger when they are close up. You can use the block “change size to…” and enter an exact percentage for the size, or you can use the block “change size by…” and then enter by how much you want to change the size. I also found that you can change the size to over 100%. You can use 150% for example.
In this last and final Scratch Project, I learned about timing, and how to work with direction.
The main new thing i learned with this project is timing. I had 5 different sprites and they were all incorporated in the story, so I had to time them all right. The “wait” block is very helpful for the timing lol. I sometimes had to play my project over and over again, to really see where the timing was still off. I often used very exact times like 2.3 seconds instead of just 2.0. it is very nice to be able to make it more detailed. Its awesome that this Program gives you the options to do that.
I also learned how to work with direction, and make my sprites walk into the right direction. I used this with my bee, that i wanted to fly up and down while also going forward. it was very interesting to see that actually working! Its also hard to be working with negative and positive numbers when it comes to direction, and its hard to picture the radius and everything.