Pro Evolution Soccer is a football (soccer) game with legions of fans all over the world. PES games are produced for all major consoles including PS3, XBOX 360, Wii and PC and are distributed across all five continents making it a worldwide powerhouse. - pes 15 download
Pro Evolution Soccer games have now been with us since 1996 if the uniquely titled Goal Storm started the Konami franchise. Combined with the FIFA series from Electronic Arts (EA) both games go eyeball to eyeball and dominated the football game scene throughout this whole time. PES games usually have centered on the playability and likeness to real football, whereas FIFA has predominantly been about being 'official', sacrificing game play for licensing as well as an arcade kind of play.
The franchise has undergone several name alterations in Europe and North America, at this time the games are known as PES followed by the following year to release year, so this year's latest installment released this October, will probably be called PES 2013.
The first name of Goal Storm was kept first year, prior to being changed to ISS Pro in 1997. This changed to ISS Pro 98 followed by ISS Pro Evolution in May 1999, making this the first time that 'Evolution' had appeared in the title. At this time inside the reputation the game, updates weren't released at regular intervals and the very first time I used to be introduced to the overall game is at 2001, with the arrival of ISS Pro Evolution 2.
As opposed to Europe and The united states, in Japan - home of Konami, Pro Evo has retained the moniker 'Winning Eleven' since inception, using the prefix of 'World Soccer' being added after the first couple of years.
What made Pro Evo differ from other football games was how a game played. The view of the action was side on and also the ball could possibly be kicked in a direction, unlike the FIFA games where any directional shot would always fly towards goal, making the game seem staged.
Previous games which stayed in keeping with football, such as Sensible Soccer, had top down views, which meant you played by either running up or down the television/monitor screen. Graphics were limited within the 1990's, but FIFA and Pro Evo begun to change all this - taking their respective games in various directions game play wise.
From your onset Pro Evolution Soccer didn't have naming rights for that players or teams, so in the beginning within the franchise an editing option was developed amongst people. This allowed savvy gamers to edit players and teams, replacing fake names with real ones. I recall spening too much time recreating football strips and renaming every one of the players, until PES fan forums started a trend towards option files and max drives.
These saved option files were created by groups of fans then uploaded over the internet to forum pages and download sites, so that all fans could quickly save and rename all the gamers. Now they ought to looking players, kits and real names, however it still didn't rival the state run licenses of FIFA, nevertheless it did not have to, players simply wanted a resemblance, as it's always been the overall game play that can bring back fans year on year to Pro Evo.
This game play was honed yearly years as ISS Pro Evolution 2 became Pro Evolution Soccer in 2001. Game play was being tweaked on a regular basis with AI (artificial intelligence) making the sport smarter as well as the game speeds changed regularly, sometimes speeding up then reducing for an additional release, as Konami attempted to discover the balance. Tackling became more of a skill, instead of just button smashing and training modes were unveiled in allow players to practice before doing things in solid games.
Discussion on PES forums alluded to FIFA getting literally shirty with Konami on licensing issues, by forcing Konami to really make the fake team names even more obscure (Manchester United were no longer 'Man Red', these folks were now 'Aragon!'). This provided new challenges for the edit masters and fans always hoped that Konami would battle for your licenses for the following game - to date this still hasn't happened considering PES 2013.
In Pro Evolution Soccer 2 commentators Peter Brackley (voice of Football Italia on Channel 4) and Trevor Brooking were brought to put in a new dimension within the realism stakes. Hearing somebody famous discuss your team during play sounded exciting in principle, but limitations inside the technology meant that this could get boring, monotone and often, irrelevant.
In comparison, music was brought to recption menus screen, with Queen belting out 'We Will Rock you' and 'We Will be the Champions' amongst other artists and tracks. Music inside the menus would be a welcome addition as you could very often spend extended periods of time negotiating these pages, particularly if you were editing. This has been a feature Konami has maintained and improved over time, right until the present, often using small, unheard or unknown groups and giving them a platform to succeed in people through with their music. - pes 15 download